Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
25231
?
40690
?
34082
?
44423
?
21736
?
30894
?
46944
?
43298
?
21958
?
8061
Total damage to objectives
14599
13659
57793
20870
49366
1127
19931
9764
954
3050
Total damage to buildings
8736
827
17162
4343
3445
1127
0
4774
954
552
Total damage shielded
0
0
0
0
0
0
0
0
0
1905
Total heals on teammates
0
0
0
0
0
0
3235
0
0
11479

Abilities usage

in numbers

Vault Breaker (Q)

122xpressed

Denting Blows (W)

0xpressed

Relentless Force (E)

170xpressed

Cease and Desist (R)

10xpressed

?

Vi

Toughest Matchups

These champions counter Aatrox
?
Fiddlesticks
61.6%
172 Matches
?
MonkeyKing
56.6%
477 Matches
?
Shyvana
54.6%
251 Matches
?
Nocturne
53.1%
798 Matches
?
Volibear
52.7%
332 Matches
?
JarvanIV
52.6%
565 Matches
?
XinZhao
52.6%
293 Matches
?
Kayn
52.3%
815 Matches
?
Diana
52.1%
614 Matches
?
Graves
52.1%
407 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
49.5% WR(15569 Matches)
?
?
48.3% WR(286 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Vi
?
Kindred
3.80KDA3.33
0.56%Kill Participation0.80%
37Vision Score41
21,736Damage Dealt46,944
17.3Max CS Advantage49.3
1CS in First 10 Minutes11

Minions have varying gold values depending on their type, and the CS gap results in an approximate 192 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
1Max Level Lead2
Blue78,321G
Difference+7,230G
Red71,091G
?
15,101G
?
12,628G
?
20,084G
?
17,178G
?
13,330G
3,439G
7,080G
3,727G
2,270G
4,874G
11,662G
?
19,708G
?
16,357G
?
14,908G
?
8,456G
?